Once you place the room and door prefabs make sure you put in weapons, playerstarts, keys, enemies in monster closet, revise enemy placement, and fix missing textures. Use prefab-outdoors and prefab-outdoor-hallway to build outdoor areas. Don't use any prefabs that AREN't marked as -higher in the upper area. Prefab-Door-higher, prefab-computer64-higher and any prefab-room that has higher in it's name is designed to join in with the upper level of the stairs. The side with the stairs is the side you join in with lower areas. Use Prefab-slope and prefab-arch to make sloped zdoom dividers that look good for zdoom (zdoom in doom maps). Use prefab-divider to seperate rooms next to eachother of different texture choices. Use these only if you want hell revealed style gameplay. the following room prefabs all start with prefab-room and should be used in this order in a map for they have monsters and items in them just like the hallway ones.Īny room prefab with the word "sm" at the end is a special prefab that is a slaughtermap version of the prefab with a similar name. If you want to play with Back to Saturn X, download the BTSX version. Maps and source-ports are not related to this project - they belong to Khorus, Erik Alm and Crunchynut44 respectively. Unless you want to edit tags to get around this. REGULAR BTSX: DOWNLOAD v3.2 Regular Edition - A pack with Chocolate Doom, Crispy Doom and 3 great pwads to demonstrate the mod (Kssht, Scythe and Baculus). You can have only 1 switch per map and only one locked Door that requires a switch. Prefab-window is useful for making a window to separate 2 areas. Prefab-grate-urbanhell-arched - a sloped urban/hell grate with midbrn1 Prefab-grate-tech-sloped - brnsmall textured sloped grate These require you to edit in zdoom in doom mode. Prefab-Grate-Tech and Prefab-Grate-Urbanandhell are grates with mid textures to make mid textures. Prefab-Slope (requires Zdoom and is designed for Zdoom in Doom Mode not Hexen mode.) Prefab-monstercloset (monstercloset - opened by the switch prefab) Prefab-crushers (crusher halls - don't use these, they are broken) Prefab-hallwayhell (a hallway peice for a hell level) Prefab-hallwayurban (a hallway peice for an urban level) Prefab-hallwaytech (a hallway peice for a tech level) Prefab-doorlockedy/prefab-doorlockedb/prefab-doorlockedr (keylocked doors) Prefab-door-locked (a locked door - requires you place a switch) These are fairly detailed Room/Door/Switch/etc Doom Builder Prefabs designed to make Speedmapping Doom Maps Easier.
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